EA Delays DRAGON AGE: INQUISITION and BATTLEFIELD: HARDLINE
Dragon Age: Inquisition and Battlefield: Hardline have jumped ship from the crowded month of October to more spacious calendar dates. Dragon Age: Inquisition will hit stores on November 18, and Battlefield: Hardline has been pushed to early 2015.
There wasn’t anything surprising behind the Dragon Age delay. Executive producer Mark Darrah only had this to say:
“I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.”
On the other hand, DICE VP Karl Magnus Troedsson had plenty to share on the delay of Visceral Games developed Battlefield. Troedsson published a blog post reasoning the decision:
“1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.
2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.
3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.”
Wow, gotta appreciate the honesty. I can’t say the same for Dragon Age. It seems like Bioware and EA just wanted to get it away from October. Either way, having these two games delayed is good news for our wallets–October is a very crowded video game month–but now I have to edit another piece I was working on thanks to these delays.